BeastGameWare is a small independent gamedevelopment group with it's headquarters located in Mortsel , Belgium. Our dedication is to bring back the joy into games rather than top notch graphics.
He is also our Lead Technology Programmer and Terrain Artist
Dedicated to bring the right tools, engine code and environments to our team and the players and push the boundaries of gameplay.
Focus Testing & Quality Assurance
Playing games is not his only passion , providing information to our team on how to resolve certain design patterns or features is his motive to improve our games !